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If it is lured all the way down the stairs, it may get stuck going back up - which is fantastic for cheesing.
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The monster does not like to leave the tower top so if things go badly you can always flee and wait for it to lose interest in you, then give it a smack from behind. With luck, you’ll be able to sneak back up and backstab it to kick off the engagement – but watch out for its attacks if it’s already aggro’d on you, as they will hit you through the stones along the edge of the stairs as you ascend. One tactic is to rush in and kill the crossbowman, then immediately retreat before the snake beast can attack you. If you run up and start flailing your sword it will aggro and begin to transform, and you only have bare moments to prepare for its attack. Among the passives is a crossbowman you want to put down fast – but be very careful, because one of the passives is actually a snake beast, something like Iudex Gundyr. The gate here doesn’t open from this side, so just make a mental note, then head back up and continue on along the path to the little tower. Once the two tall guys are down, head down those stairs on the left to battle an ordinary grunt (he tries to ambush you by sitting still) and grab the Soul of a Deserted Corpse. Make sure you don't get trapped between them. Depending on where you engage, you may attract the attention of the other.
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These guys hit much harder and take a lot more of a beating than the grunts you’ve met so far. The real worry is the two tall enemies patrolling here one from the tower ahead, and another on the stairs to the left of the path. All in all, at a measly 36 souls each, it’s best to leave them alone. That said, if you’ve upset the locals and an overseer enemy gets off an alarm, they’ll all attack – and nearby hostile grunts who would otherwise wait to ambush you will also join the fun. Most of the grunts here are passives they’ll only attack if you damage them, even if you kill one of them. Take the stairs down and try to aggro the second dog so you can deal with it alone before advancing. Don't fall off the edge! If you make some noise on the ledge you may pull one dog from below, which is also helpful. If you pass through this you’ll aggro a crossbowman you can dispatch, saving you trouble down below. Skip down to the next heading if you can't be bothered.įirst look for a little gap in the walls of this circular area, on the opposite side from the dragon. The main path forward is the left one, with the dragon, but if you go right first you can grab a very useful item. Once outside, immediately head down to kindle and activate the High Wall of Lothric bonfire.įrom here there are two paths – one with a dragon on it (left with the door from Firelink Shrine at your back) and one without. There’s only one path forward, so take it open the doors. The true Dark Souls starts here, as Souls players like to say at the entrance to every new location.ĭark Souls 3: High Wall of Lothric to Tower on the Wall
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